In addition to large carrier or battleship-based fleets, a navy should use smaller fleets for specialized purposes, such as patrol fleets with 3-3 CAs/BCs, a few CLs and a bunch of DDs, flotillas of 3-6 subs on convoy raiding or search and destroy missions, as well as squadrons of a couple DD for anti-submarine warfare, convoy escort, or. Escort carrier HMS Audacity. I mean when i play america i use task forces like the US did historically but its whatever i feel like so i would make the Main Heavy Force with all my BBs and CAs then i would create seperate Task Forces led by a Fleet carrier and Escort Carrier followed by a bunch of CLs DDs and a few SS. 5 k (preferably under the 5. And if you base your strike fleet too close the port strikes will be devestating. Set the selected task forces as reserve fleet The following will put the selected ships into reserve. Anywhere from 9-15 separate fleets (not counting home-area fleets established for. 5-10 (AA-based) CL. e. Convoy raising works by blocking landing craft and cutting supply lines to overseas divisions. It's been smooth so far as I have taken over Germany, Russia ect. (CVE supported this more often than Fleet Carriers), convoy escort. Convoy raiding: Submarines. I had the opposite experience, I just played a game as Nationalist Spain and had very good success choking out Britain via convoy raiding. The combat is identical to land combat. ' Convoy Warfare: this spirit is available if you have the Trade Interdiction naval doctrine. You can use BC if you want. Spotting Forces patrol areas and have high speed to manage medium combats themselfs until strike forces arrives or disengage. Escort efficiency How quickly ships assigned to Convoy Escort missions can come to the defense of convoys. The navy is one of the most elusive and incomprehensible aspects of HOI4 to players new and old alike, for a variety of reasons. For organisation and control, the navy is divided into one or more fleets. For convoy raiding, I’m working from old information wherein it was determined that above about 12 subs per TF, there was a drop off in efficiency. What's everyone's strategy for convoy escort in the Pacific theater as the US? I haven't played a whole lot of the US since. I also have 1-2 patrolling forces per battle fleet. ago. Minelaying efficiency Affects overall efficiency of naval minelaying performed by fleets. They are death to your subs. For patrols, I assign (2) CL and (4) DD. Strike fleet - Strike Force:: 4 CA, 4 CL, 8 DD set to med risk - not as fast as raiders, but with more battery's/guns/torps/AA. I am clearly doing something horribly wrong with the convoy escorts though as the efficiency is always really low unless I devote 3-4 task forces to one sea region and I'm taking stupid losses in convoys. Small groups of destroyers with the smallest gun, best sonar and best depth charges on Convoy Escort. The big ships in Strike Forces remain in port until a fleet it detected, then they charge out to engage it. It almost seems like with the patch 1. Convoy escort mission efficiency is purely #of escorts versus #of convoys in the seazone. Stripped-down light cruisers with the cheapest gun, best engine, best radar and as many plane catapults as you can fit on "Never Engage" and Patrol. In real life, the German heavy surface raiders worked extremely well for tying up lots of Allied ships escorting convoys off the coast of Norway: leaving them unavailable for use elsewhere. I usually do the same fleet, so the fleet is 1 massive strike fleet and 9 solitary patrol ships. Once landed retract fleet and hope you don't loses to many ships. Convoy escort: Pretty self explanatory. Best way to do that is to use tactical bombers. It'll be very annoying, but all you need to do is take France out (ally with Germany) and then follow the same steps. make winning the air war very easy and cause permanent damage to the UK’s fleet. The main tree is mostly for CVs. I. Other than that, you can always simply have the fleet tail the invasion force tile by tile to make absolute certain but there are still certain risks unless your fleet is. TottHooligan • 9 mo. It is what you go with if you're following a historical UK or Italy. This page was last edited on 16 January 2022, at 17:51. Dragos404. I have 2 death stacks on strike force, as well as destroyer convoy escorts covering the entire sea. Proactive is going out on Patrol/Strike Force and finding the subs before they can get your convoys. #1. Because your surface fleet will be distracting there DD's. Subs primarily raid convoys so your convoy escort fleet needs the anti sub modules more than screening fleet. g. Said convoy was then escorted on the outside layer by sub-killing destroyers. Least expensive way is to block naval routes where you'd be exposed and NAV bomb convoy raiders in areas you can reach until you kill the AI's raiding. This is effective because they are quite cheap. There are also convoy escorts active in these areas. Convoy Escort: Protects your convoys against enemy ships. Guides, Hearts of Iron IV. Convoy escorting destroyers are woefully unprepared to deal with this and you might do some serious damage before a human player realizes what is happening (the AI doesn't even respond sometimes :/) and sets their own death fleet to convoy escort. The finisher tech "Sea Lane Defence", on the other hand, affects the "Escort Convoy" mission that you can give to fleets, which is pretty much useless--don't research that tech. If you want reserve ships to form a new fleet, select the ships in reserve and right click an empty admiral portrait. Naval doctrine Naval technology Naval support technology Naval warfare is conducted by ships which operate in the world's interconnected seas and oceans. . Every once in awhile the patrol fleets will find a big group of subs and if the Home Fleet gets there in time, they will easily sink 20 to 30 subs. This fleet will then carry out that mission over these areas. I didn't have to sacrifice too much in army, industry, or tech (you only really need to research dual batteries to make your first variant) in order to make it. Commanded by a vice admiral, a twelve ship fleet with 4-6 capitol ships and 6-8 escorts. 5 production per day. S. If both fleets have the same firing distance, then they will shoot at each other, so in general winning positioning against equal distance gun navies is less important because both sides can fire anyways. A light carrier is just a carrier with fewer hangar modules (and thus considerably cheaper), an anti-aircraft cruiser is just a regular cruiser that mounts dual-purpose main guns (which perform somewhat poorly. In general, it's best to deathstack all your ships under your best admirals so you should have max 3 fleets for the types of missions you do. Set patrol ships to never engage. Escort efficiency How quickly ships assigned to Convoy Escort missions can come to the defense of convoys. Since sea areas are large, convoy escort usually works better smaller the patrol areas are. An Escort Group consisted of several small warships organized and trained to operate together protecting trade convoys. Rookie mistake is to put all your starting capital ships in the same strike force and then add some screening ships. 1 update. Hope this helps!Wait untill plan is ready. 2. It is hilariously easy and you will feel dirty how gamey it is. In past versions of HoI4, submarines have not really pulled their weight. When you found convoy, the whole task force of both side will teleport to fight each other. "Sortie Efficiency" is a direct multiplier to how many attacks your naval bombers will make. Build 20-50 destroyers with sonar and two depth charges and divide them to 8 groups and put them to convoy escorting in the insecure seas, naval bombers are also useful. Set your older subs on patrol, engage at low risk, so they won't fight. Also it might be worth nothing that the people I play with send their whole fleet to convoy escort. Any taskforces you want really. The convoys have to pass several regions to get to their destination, meaning I have to order the fleet to a new region over and over while the convoy sails on. NAV do better damage by a lot, and are cheaper, so extremely efficient per IC. Light Attack, Heavy Attack, similar to. Make enough of them to have 100% escort efficiency (I'd say more than 50 for naval majors). is that 2 light cruisers and 612 destroyers per region. In just 3 areas off the English coast. Hulls are the foundational component of ships, and are unlocked through research. Ten groups of seven maximizes the admiral trait buffs. A 100 ships convoy escorting did nothing to prevent my convoys from getting sunk. k. This video serves as guide to the Convoy Raiding and Convoy Escort missions. You did pretty good for Germany. A battleship as a convoy raider would be the ultimate raider. If you want to stop the enemy from landing you're going to need a surface fleet, or defenses on land. 9. Originally posted by Ryan: Ships assigned to Naval Invade will sit in their ports until the amphibious invasion is launched. Base Strike is tailored and favoured to nations using a large number of carriers in their composition such as USA and Japan. You can even build specialized ASW patrols (a few depth charge DDs, plus maybe a couple cruisers to manage enemy patrols). As for convoy/escort building, I have a few approaches as the UK, for example: 1) Don't build any and manually cancel/reset resource/supply convoys as needed. A barebones DD with sonar and a single depth charge. Convoy Raid: Specifically target enemy convoys with the chosen task force. The bombers will do heavy damage and escort destroyers when the find the American fleet my main fleets will attack and usually crush them. While using this mission type you can still be engaged by other fleets however a fleet assigned to convoy escort will tend to avoid combat unless specifically protecting friendly convoy ships or identified and engaged by an enemy fleet on 'patrol' or 'search and destroy'. It provides +20% experience gain towards the admiral traits Superior Tactician and Ironside, and makes it more likely for new admirals to be 'Gunnery Experts. all of my trade was, of course, null, and i had no way of correcting it. Avoid shallow seas at all cost. Plus, it exposes your capital ships to. What you really need to do is set your escort to do not engage and move them to the sea tile your convoys are in and then restart fire at will and then they will really protect your convoys otherwise they are just fighting somewhere else even if they appear. My task forces are 2 light cruisers, a light cruiser using seaplanes and 5 asw destroyers. Last edited by Admod, the Equivocal; May 14, 2018 @. 5 production per day. TL;DR: i reloaded an earlier save but set my fleet to convoy escort before moving forward this just happened to me. HOI4 Dev Diary - New Naval Combat. You might do well to add a single Carrier with nothing but Fighters to escort the fleet - if you do, outdated carriers should work fine. . FlyPepper. This will ensure the whole big escort TF join the sub fight, as long as you have 100% efficiency. If your navy is just going to be escorting convoys, and convoy raiding then you don't need a surface fleet. Then set them on convoy raiding 2: Anti sub. Patrol/Convoy Escort mission: CL and 2 DD fleet. I use 4 BC, 8 CL, and 16 DD for my model strike task force if I'm building from scratch. BEST SHIP = light cruisers with good spotting ability and perhaps good antisub or light attack (to take out destroyers, subs, or other cruisers). These slots can be populated by modules via the Ship Designer in order to form complete ship designs (a. The navy gives you the agency to go and do anywhere, and not be locked to the limitations of a contiguous land passage. Strike fleets should help you achieve either one of those objectives. Jump to latest Follow Reply. Set your fleet into patrol rather than convoy interdiction. It's the speed at which they sink them which is slow. Typically performed by Destroyers. This is the basic concept of a "Fleet in Being" where you can control multiple regions by the threat of your large fleets in ports. This is the most powerful doctrine for surface action. Not sure how hoi4 will. Otherwise you are only concerned with convoy escort efficiency. When you enter Naval Doctrine in Hoi4, 3 different options appear. Convoy escort should mean the ships literally surround the convoys #7. Also split your SSs into small or big ship raiding task forces. Set them to convoy hunt. 1 Escort efficiency. Escort group. 379K subscribers in the hoi4 community. Submarines are a different story. Not to mention patrolling takes a long time compared to finding convoys. ] Convoy protection: Destroyers, to screen your convoys. The most common use for naval task forces is protecting and attacking enemy convoys. Target cost 5200-5300. Polysci123 • 9 mo. Lay Mines: Great for sinking unwary enemy ships and also slows them down. r/hoi4. You can even then sent out your strike fleet to destroy the convoy escort. Also from the patch notes for 1. Typically, raiding fleets won't be set to engage escorts, meaning subs will avoid attacking convoys if your ships are around. Randomnoob1111. Set to engage at high risk (sub3 or sub4 only). The problem is that I can’t set my fleets to patrol AND convoy escort at the same time, as that usually results in the patrol CLs dying without reinforcementBUT they can't find the Convoys bringing Oil from England to France, including their 11 DD Escort fleet (I checked the fleet and convoy moving through the channel by loading up France) They may not spot them, but I found the subs (I have 50% Radar cover, 100 Heavy Fighter and 500 Bomber in the Channel). 40-50 DD. As sterrius mentioned. which really doesn't have the capacity to sustain losses or the fuel to keep a real fleet. I also have 1-2 patrolling forces per battle fleet. Kaijo Goei Sotai is for Convoy Escorts(the Japanese were not to keen on defending their covoys until later in the war) Kirai Fusetsu-ka is for Minelayers Taiheiyo Kantai is for Convoy Raiding Bonus, the shipsclasses I build for this: Ship designer: Kure Naval Arsenal 1936 SS: Kaidai VI Class 1936 DD: Kagero Class(Torpedo Destroyer)Submarines make very very poor convey escorts since they are slowing your fleet down considerably and can not respond to the SOS call of your convoy fleet in time. Early escort groups often contained destroyers, sloops, naval trawlers. - The submarines spam is amazing for singleplayer is low effort, effective and pretty set and forget. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Later on if you get into a war you should split off at least one strike force and smaller convoy escort and patrol task forces. When assigning a fleet to convoy escort duty, does convoy escort duty protect only the one nation's convoys or all faction members' convoys? In the air. ago. So at Medium they engage for example still BBs and Carriers which try to escort a convoy, like a troops transport. The secondary purpose can be AA -- by adding more AA guns, AE -- add extra secondary guns (the same size as a destroyer's main weapons), and/or. You want to keep them at least smaller than twice your enemy's convoy escort fleet size. So I've been reading about WW2 navies and it seems to me like a class of ships called 'Destroyer Escorts' are not in the game. Q&A. Convoy Escort Task Force Composition. I anchored my fleet to wait outside the landing location to benefit from coastal bombardment but it refused to engage the Japanese fleet that was attacking my transports. As a side-note, you'll see your taskforce will teleport around the world to join fights if doing a 'shared' mission such as Convoy Raid/Escort. Ok so just use them on coasts and the Med, thanks the info. If you are a major youll have a few task forces with your big boys + screens for strike forces, some LC + destroyer task forces for patrols, and submarines for convoy raiding. if it's chilling in. Use the fleet designer providing sub detection and speed. The DD3 have 3xDC3 and the best sonar, their task forces are set to EALR and as a Strike Force. a. Use naval bombers. Each Admiral level gives +5% hit chance (+5% DPS) and +2% coordination. Research snorkels and any tech that reduces torpedo reveal chance. Subs cap out around 40 health, so that is all you really need in attack per ship, pretty sure. That you didn't mention them at all is a great cause for concern. My reserve fleet is everything else and sits in port so I don’t waste gas driving the slow WWI-era gas-guzzling battleships around that are too slow to join a combat but will bankrupt. Strike Group/Bombard Group. Defensive (using the navy primarily for convoy raids and escorts. It can also be very effective to make groups of gunboat DD/CL's just to go and start fights with convoy escorts. You convoy raid them and any units that want. 3 CL and 9 DD is a lot for a patrol group and really better suited for convoy escort than patrol, especially once you deploy radar on your DD and CL (which you should do as quickly as possibly). Just add as many torpedoes as you can and organise them in groups of ten or five. e. i think the most cost efficient is destroyers with anti submarine stuff (depth charges, sonar) you can use about. But that I wanted to send an army to Britain to prepare for D-day, I had 2 fleets of destroyers with 2 lvl 2 depth chargers and lvl 2 soner, and 1 fleet had a aircraft carrier with some naval bombers on it and they were on. 9 Avalanche). Naval Invasion Support: Send the task force to escort troop.